We are looking for content on our site (MyAdventureGame.com) and
figured, who better than the talented writers and researches at GA to
help us with this task! MyAdventureGame.com is the source for playing,
creating, and sharing "choose-your-own-adventure"-style games. For
more information on the web-site, please read the Frequently Asked
Questions.
Answering this question should be fun and challenging. Before you
begin, please make sure that you are up for the task ... this question
certainly is not for everyone. If making a game on our website sounds
is something youd WOULDN'T do in your spare time, then this question
may NOT be for you.
The Question:
Go to our website (http://MyAdventureGame.com), create an account (or
use your existing account), and make a game which that is both
interesting and educational. The main idea behind this game is that
you have fun playing it and walk away learning something.
The game needs to deal with history, mythology, or the
paranormal/supernatural. This game also must have at least 30 pages
with at least 10 different pictures spread throughout the game. These
pictures should have some relevance to the page they are on and can be
photographs, illustrations, or animated GIFs -- whatever you deem
appropriate. Remember, the system allows only one picture per page.
Also, more pictures add to the game, and good games get great tips!
Most good games have most pages with 100-150 words, but thats just a
rule of thumb. Pages too short don't get the player in the story,
pages too long remove interactivity. This game must feel interactive.
The history, mythology, or paranormal/supernatural references need to
be accurate. Your game shouldn't read like a textbook (remember, it
should be fun) but at the same time shouldn't contain inaccuracies
(such as Thor being one of the Greek Gods, for example). The
paranormal/supernatural "evidence" should not be something you made
up, but something that could be found on the Art Bell website or in a
book.
Here are a few examples of games that would certainly meet the
requirements. Please feel free to use or base your game off of these
ideas or use your own.
"Stepping Into Hermes Shoes"
This game tells the story of a common man, Demetrius of Athens, coming
across the legendary Shoes of Hermes. It would begin by describing
Demetrius and his day-to-day life (which would be historically
accurate) and go on to explain (using accurate Greek god names and
personalities) how Hermes lost his shoes. The plot of the game could
be the to return to shoes, or perhaps how to outsmart the gods, or to
use them to get an advantage in a (historically accurate) war.
"Conspiracy Theory"
This game would be about a conspiracy that is NOT mainstream (eg. JFK
or Moon Landing) and NOT a joke (eg. Santa as a communist icon or
toilet paper with microchips), but more middle of the road (Gulf War
Illness, AIDS as a weapon, Freemasonry, etc). Perhaps the plot could
be that the player uncovers a conspiracy by mistake and has to avoid
getting killed by the conspirators, or perhaps the player has to
orchestrate the conspiracy. Again, the conspiracy should contain
accurate facts (well, at least what the conspiracy theorists propose),
and should leave the player with "oh, now I know about that
conspiracy, perhaps it happened."
"Surviving the American Civil War"
The player in this game would experience life as a person in a troupe
of soldiers in the American civil war. Perhaps the troupe gets caught
and is sent to a (historically accurate) POW camp; perhaps the troupe
fights in a (historically accurate) battle. Again, the player should
come out of the game entertained and informed.
The talented researcher easterangel-ga answered a similar question
and received a $10.00 tip. You can see his answer here:
http://myadventuregame.com/preview.asp?g=327 and here:
https://answers.google.com/answers/main?cmd=threadview&id=105275
Unfortunately, there very limited, if any, instructions available. We
have, however, tried to make the game editor as easy to use as
possible. Assuming you have an up-to-date internet browser (IE4+,
NS4+), there will be Pop-Up help on many of the buttons on the
website. If you have any specific questions about it, we would be
more than happy to answer them for you.
**** IMPORTANT GAME TIP ****
Also note, it is important to have a good idea of the Start and End of
your game before creating it on the website. Planning before hand
will not only save time but will create a much better end product.
You will thank yourself later if you do this.
We apologize for the novella of a question here, but we wanted to make
things clear. Please do not hesitate to ask for clarification or to
emai. We can be reached by emailing info(at)MyAdventureGame.com.
We really look forward to experiencing your game!!!
Don't forget, the game will be eligible for the $100 contest (see the
website) and we tip (fairly well) for a job well done.
Again thanks in advance. |