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Subject:
video to 3d models
Category: Computers > Software Asked by: cedar1-ga List Price: $5.00 |
Posted:
16 May 2002 01:26 PDT
Expires: 15 Jun 2002 01:26 PDT Question ID: 16534 |
Does anyone know how the Centre Parcs TV ad is done where the motion in the video footage stops and the camera pans around the frozen sceen? I want to turn video into 3D spaces that I can then add 3D models to in Viz and then render out. |
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Subject:
Re: video to 3d models
Answered By: paul_b_18-ga on 16 May 2002 03:08 PDT Rated: |
Hi, The first time this effect was used, was in the 1999 hit movie The Matrix. It is a very simple technique developed by the producers of that movie. They called it Bullet Time and since then it has become the general name of the effect. Another recent movie which has used the effect to great extend is Swordfish. The process goes like this: they take a subject and then put a whole line of cameras around it. Between each camera is just a few inches of space. All the cameras are aimed from a slightly different angle. This means that a typical person or surrounding has to be shot by about at least 30 cameras in order to get a 3D effect. They then let each camera take a snapshot at the same time or with very little time in between (depending on whether you want a still 3D effect or a 3D effect moving in slow motion). In post-production they then play all the snapshots of these cameras in one frame line. The result is a smooth looking shot. Because all the cameras took a snapshot at the same time the surrounding, person or other form of subject looks like is paused or played in slow motion while the cameras move around it. This means that the video was never turned into 3D space at all: it just looks like it. As of yet, there is no simple process which makes it possible to easily change 2D video material into 3D spaces. You need a lot of different cameras all shooting from a different angle and then you have to spend a lot of time morphing these different angles into one model. Programs which you can use are 3D Studio Max and WinMorph. The following describes how it is possible to do the effect yourself: "1 camera for every 9 or 10 degrees or so. Use camcorders, rig them in the arc you want. Use EXACTLY the same brand, model, and format of camcorder, with EXACTLY the same brand and model of tape in them. Set color balance, aperature, shutter speed, etc for all the cameras. Then, film. Capture the footage, use WinMorph to interpolate between the cameras (works very nicely). With this setup, you can do a 360 with about 36 cameras. You can actually get away with a few less cameras if you're careful, perhaps as few as 16. That's really the only way to do it if you want flowmo. If you want just the frozen effect, buy a bunch of disposable cameras, rig them to solenoids, rig all the solenoids to a central switch, and flip the switch. Then, develop all the film to PhotoCD and do the WinMorph thing. -Lokmer" Freeware Fan Films online board http://pub22.ezboard.com/ffreewarefanfilmsaxogonmainvision.showMessage?topicID=176.topic I've found some links relating to the subject which might interest you: Bullet Time On Your Computer At Home http://www.angelfire.com/fl5/jcmiller/Bullet.htm A sample movie of The Matrix demonstrating Bullet Time can be found here (in QuickTime format): Bullet Time Final Cut www.whatisthematrix.com/cmp/sfx-bullet_videos3.html More information about The Matrix in general: The Matrix at IMDB http://us.imdb.com/Title?0133093 More information about Swordfish in general: Swordfish at IMDB http://us.imdb.com/Title?0244244 More information about WinMorph: Debug Mode WinMorph http://www.debugmode.com/winmorph/index.htm Search terms used: Google: bullet time ://www.google.com/search?hl=en&ie=UTF8&oe=UTF8&q=%22bullet+time%22&btnG=Google+Search I hope this answer was to your satisfaction! paul_b_18-ga |
cedar1-ga
rated this answer:
Quick, accurate, indepth. Excellent. |
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Subject:
Re: video to 3d models
From: greg418-ga on 16 May 2002 15:56 PDT |
Hello, As explained in the answer, this "effect" is achieved by filming with an array of synchronized cameras. You can also get more information at the following page: [ http://www.howstuffworks.com/question295.htm ] I don't know about video "rotation" to 3d modeling, but there was a rather interesting piece of software some time ago, called "Canoma", that could map 2d pictures to 3d models that the user would "define" (i.e. draw); the more pictures you had, the better were the results, so the "film rotation" effect may be interesting to fit in (the software's producer, MetaCreations, has since closed shop and this software is not officialy supported, though I suspect you still may find it in (online?) stores) (old) official page: http://www.metacreations.com/products/canoma/ (google cached) zdnet review: ://www.google.com/search?q=cache:m7xml56EmFMC:www.zdnet.com/products/stories/reviews/0,4161,2268806,00.html+review+canoma+pc+magazine&hl=en&start=1 pcworld review: http://www.pcworld.com/news/article.asp?aid=11311 Good luck with your project! |
Subject:
Re: video to 3d models (using software)
From: unified-ga on 16 May 2002 16:08 PDT |
Hello, Apart from what has already been mentioned there is software to create similar effects. It is possible to shoot your object (with a regular camera producing still images) from different angles and then make a 3d model out of it (including the wireframe carcass and all the textures too). Then the model could be exported into a number of 3d editors like 3ds or Maya. The software that you might want to check out is called Realviz ImageModeler. The URL is http://www.realviz.com/products/im/index.php Also, Realviz have produced software to add additional intermediate frames (or interpolate between frames) in a movie to make it run smoother when it is slowed down. You might want to use it instead of a morph program suggested. It is called Realviz ReTimer. The URL for that program is http://www.realviz.com/products/rt/index.php I hope this gives some additional clues. :) Good luck! |
Subject:
Re: video to 3d models
From: gambo-ga on 16 May 2002 22:49 PDT |
This isn't exactly the same thing, but there is a company that designed a special lens for use with a digital camcorder that will take motion video and allow the user to pan 360 degrees, up and down and zoom in and out. This is similar to Quicktime VR, except it uses real-time video. The company that created this is Be Here, take a look at www.behere.com. They have video clips online from live concerts, a drive through San Francisco, ESPN's X-Games, Big Brother Germany and more. |
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