Request for Question Clarification by
bobbie7-ga
on
19 Dec 2003 18:35 PST
Please take a look at the following simulation kit:
The Life in the State of Poverty Welfare Simulation is a two-three
hour program of experiential learning in which participants are
sensitized to the realities of life in poverty. The Welfare Simulation
is a copyright learning tool.
http://www.extension.iastate.edu/cyfar/wnew/sat/sat_ordr_info_rowel.html
The Welfare Simulation Kit is designed to help participants begin to
understand what it might be like to live in a typical low-income
family trying to survive from month to month. It is a simulation, not
a game.
What are the simulation kits like?
The simulation materials are available as assembled or unassembled
kits. The fully assembled kit arrives in two boxes, ready to go. The
moderately priced unassembled kit contains the masters and
instructions to create a complete simulation.
http://www.extension.iastate.edu/cyfar/wnew/sat/sat_ordr_info_rowel.html#simkits
?During a simulation participants' role-play lives of Missourians with
low incomes from various kinds of families. Some are newly unemployed,
some are recently deserted by the "breadwinner", and others are
recipients of TANF (temporary assistance for Needy Families, formerly
Aid to Families with Dependent Children), either with or without
additional earned income. Still others are disabled or are senior
citizens receiving Social Security. The task of the "families" is to
provide for basic necessities and shelter during the course of four,
15 minute "weeks". "Families" interact with resources that include the
welfare office, grocer, pawnbroker, bill collectors, employment
interviewers, police, and others.?
http://www.wmwoods.edu/Academics_at_WWU/UndergraduateStudies/Social_Work_Program/swnews.html
?Acclaimed across the country as a unique learning tool for issues
facing families with low income, ROWEL Education Association's Welfare
Simulation has been used by educators, religious congregations, social
action groups, health care providers and others. This two-hour program
of experiential learning sensitizes participants to the realities of
life in poverty.?
?Participants role-play the lives of people form various kinds of
families. The characters represent diverse, but accurate,
circumstances: some are newly employed; some have just experienced
desertion of breadwinner; others receive TANF (Temporary Assistance
for Needy Families); still others are older citizens, oftentimes
challenged by illness.?
http://www.kalcounty.com/msue/releases/poverty.html
I also found a detailed description of the poverty game here:
http://research.umbc.edu/~korenman/wmst/poverty_game2.html
Here's another possible scenario, assuming life in the U.S.:
http://research.umbc.edu/~korenman/wmst/poverty_game3.html
Would any of my findings be what you had in mind?
Thanks,
Bobbie7