Google Answers Logo
View Question
 
Q: Human Perception of Apparent Motion ( No Answer,   1 Comment )
Question  
Subject: Human Perception of Apparent Motion
Category: Science > Biology
Asked by: tfpsoft-ga
List Price: $10.00
Posted: 26 Oct 2004 06:30 PDT
Expires: 25 Nov 2004 05:30 PST
Question ID: 420247
I need to find the technical term for a specific visual\psychological
effect related to apparent motion.

Bear with me as I'm not very sure how to describe this. :-)

Apparent motion (sometimes also referred to as "persistence of
vision") is the psychological effect where the brain perceives a rapid
series of still images as motion; it is the principle upon which film,
television and other forms of animation are based.

In general, the more images displayed per second the "smoother" the
motion looks... a game running at 60 frames per seconds is generally
perceived as "better" than at game running at 15 or 30 frames per
second. By frames, I mean unique images, and not the "flicker rate" or
refresh rate of the monitor or projector--which also has an effect,
but is independent of the effect I am talking about.

However--and this is the crux of my query--there are certain cases
where a higher frame rate does not automatically result in "smoother"
motion. In particular, the brain seems to somehow "anticipate motion"
and having temporally-equal sized steps seems to have a strong effect
on the perception of smooth motion. I've proven this empirically on
friends and neighbors by showing them two different versions of the
same computer-generated animation: one which moves at a fixed time
interval, and another which moves at a slightly varying but smaller
time interval (higher frame rate). Both are mathematically accurate,
and the position of the objects is precisely where it should be for
the time interval. The refresh rate of the monitor is sufficiently
faster than the frame rate to ensure no frames are skipped/delayed due
to vsync. However, the lower frame-rate animation is nonetheless
frequently perceived as "smoother" despite providing less visual data.
The perception of this effect is different among individuals, and is
more pronounced for simple images. i.e. People seem to be more able to
perceive frame rate variances in an animation of a dot moving in a
straight line than they are in, say, an animation of a group of horses
galloping.

The brain's temporal perception also seems to be of "lower resolution"
than its motion perception: an animation with slight time variations
that runs at near 24 frames per second will appear smoother if the
motion moves in even increments than if it runs in true time. i.e. If
the animation varies between 22-26 frames per second, it will look
smoother if the dot or whatever you are animating moves in same-sized
steps--as though it were always running at 24 frames per second, even
though it isn't. The fact that the animated object is slightly "off"
of where it should be for the time interval seems to have very little
impact, whereas having not-quite-the-same sized steps for a near time
interval seems to have a very large impact.

I'm sure someone else *must* have researched this before. However, I'm
having a hard time finding research without knowing what this thing is
called. :-) There's got to be some sort of technical or industry
terminology for this phenomenon. I'd like know the technical term for
"the brain guesses where the object will be next, and perceives motion
more accurately than time for small intervals".

Request for Question Clarification by jackburton-ga on 26 Oct 2004 08:33 PDT
..."saccadic suppression" ?
  
http://wisc-tvhealth.ip2m.com/index.cfm?PageType=itemDetail&Item_ID=15050&Site_Cat_ID=8

Clarification of Question by tfpsoft-ga on 26 Oct 2004 14:33 PDT
That sounds close, but not quite. I'm betting you're right, that it
does have something to do with the sacades, which would explain why it
happens less in complex scenes as the eye will be more inclined to
stay focused on the center of the screen instead of smooth tracking
the moving object.

"Suppression" isn't right, though. Looking at the article you posted
and a couple of others, that just seems to refer to the mechanism by
which the eye filters out it's own motion. I'm really looking for how
the brain\eye moves in *anticipation* of motion, especially in
relation to time.

Request for Question Clarification by jackburton-ga on 27 Oct 2004 03:45 PDT
_
Other possible terms:
  
"saccade programming" 
://www.google.com/search?hl=en&lr=&ie=ISO-8859-1&q=%22Saccade+programming%22+time
    
"saccade inhibition"
://www.google.com/search?hl=en&lr=&ie=ISO-8859-1&q=%22Saccade+inhibition%22
    
"saccade latency"
://www.google.com/search?q="saccade+latency"
  
"If there is a spotlight of attention, how quickly can it zoom?"
http://journalofvision.org/4/8/645/
Answer  
There is no answer at this time.

Comments  
Subject: Re: Human Perception of Apparent Motion
From: zn833-ga on 27 Oct 2004 12:28 PDT
 
The eye senses an image, but due to the workings of the neurons, it
cannot sense continually.  There is a slight refractory period during
which it does not sense anything.  The eye cycles through 28
sensations each second.  Each sensation is similar to a still frame. 
The brain takes each of these sensations and fills in the gaps so that
we perceive smooth motion.  This is why TV's run at 28 still frames
per second.  Even though it is a collection of still frames, we can
trick the mind into filling in the gaps and seeing a smooth picture. 
When there are fewer frames per second, we can perceive the seperate
still frames making a jerky picture.

Another example of the brain filling in, and somewhat closer to what
you are searching for, is the tire of a car.  When driving down the
street and watching a car tire next to you it often appears to go
backwards.  This is because in 1/28th of a second, it doesn't quite
complete a full rotation.  The brain sees the difference in the two
still frames and fills in the gap, thus you perceive the tire going
backward.  Likewise, if you have frames going faster than 28, they
might not appear smooth if they don't line up with the eye's still
frames.

The eye takes a still at t=0 the first frame on the TV.  1/28 of a sec
later t=1 the TV is in the middle of the 3rd frame.  At t=2 the TV is
on the fifth frame.  You can see the discoordination, and how is could
be come somewhat jerky.

I don't know that exact name for these type of phenomenon, but perhaps
this will help you search.

Important Disclaimer: Answers and comments provided on Google Answers are general information, and are not intended to substitute for informed professional medical, psychiatric, psychological, tax, legal, investment, accounting, or other professional advice. Google does not endorse, and expressly disclaims liability for any product, manufacturer, distributor, service or service provider mentioned or any opinion expressed in answers or comments. Please read carefully the Google Answers Terms of Service.

If you feel that you have found inappropriate content, please let us know by emailing us at answers-support@google.com with the question ID listed above. Thank you.
Search Google Answers for
Google Answers  


Google Home - Answers FAQ - Terms of Service - Privacy Policy