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Subject:
Profiteering from texture-selling
Category: Computers > Graphics Asked by: playertripper-ga List Price: $14.38 |
Posted:
16 Dec 2004 06:51 PST
Expires: 20 Dec 2004 11:44 PST Question ID: 443405 |
I've saved up and bought myself a nice 8Mp camera and I am now busy creating large, tileable, high-quality textures and various maps/masks for 3D work. I have so far organized a pretty nice collection. I would like people to see my work, and I wouldn't mind a few dollars for my long hours. Where can I find a place on the internet (or otherwise) that will let me sell my goods? | |
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There is no answer at this time. |
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Subject:
Re: Profiteering from texture-selling
From: clint34-ga on 16 Dec 2004 10:47 PST |
e-bay.com |
Subject:
Re: Profiteering from texture-selling
From: pinkfreud-ga on 17 Dec 2004 14:10 PST |
Please be aware that there are so many free textures available that it is very difficult to make much money selling textures. Don't give up your day job. |
Subject:
This is true...
From: playertripper-ga on 18 Dec 2004 06:31 PST |
I have visited many of these free-texture websites you speak of. Many of them. I have also bought some textures from sites that sell them. There is a noticeable difference in quality. Those free textures are a nice effort, but need alot of work to render them useable in a serious 3d project. If you've ever seen a professional quality package, you'll notice that not only are the image sizes 1000 pixels square and up(way up, in some cases), but it will have it's levels properly adjusted and (here's the important part) it will probably include more than just a plain old diffuse map; you often get a specular map, opacity map, bump map, or if you're lucky, a "normal map" which adds incredible detail and depth. I also spend time on each texture, making them tileable - people like that. Those free textures include none of these attributes and are infinitely lower in quality and well, can't even compete. I'm not putting together a "free" quality package, here. I'm serious about this, though I will NOT quit my day job, thank you for the advice. I'm sorry if I sound pretentious, I'm actually a shy oral-fumbler in real life. |
Subject:
Re: Profiteering from texture-selling
From: pinkfreud-ga on 18 Dec 2004 12:55 PST |
I hope my comment didn't sound flippant. I didn't mean to imply that professional textures and amateur textures are of equal value. I have worked as a computer graphics artist myself, and I have observed that selling professional-quality work is made increasingly more difficult by the proliferation of online amateurs who offer their work for free. The freebie stuff is often not of the same caliber, but many potential customers don't know this (or are too frugal to care). |
Subject:
Ok,
From: playertripper-ga on 18 Dec 2004 21:30 PST |
Fair enough. Now, how about that list? That would be super. Can I possibly raise the dollar value of this question once it's been posted? - Just in case I find that no one's answering. Or do I have to re-post? |
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