I am (and have always been) a fan of simple 2-D arcade games from the
early 80's, such as Pac-Man, Space Invaders, Asteroids, Berzerk, etc.
Frequently on the web you can see "clones" or "remakes" of these games
that people recreated using various software. They're all over the
place. (I'm not talking about the dead originals you can play on
Mame; I mean fan-programmed recreations.)
Consider for example the remakes at http://www.neave.com/games/ Just
as an example of what I'm talking about.
This guy has made these recreations of Pac-Man, Asteroids, etc. that
are absolutely mind-blowing in their accuracy and play.
Well, I would like to do this same thing. I would like to make simple
games just like that. Either clones like that or my own primitive
creations. Same resolution, same sounds, etc. Even MY OWN Pac-Man and Asteroids!
So my question is basically: what program(s) did he use to code that?
(He won't tell me; I've emailed him. Either he's too busy to respond,
or he doesn't know--it's possible he may have gotten the games from somewhere
else: many sites feature these exact same ones.)
Anyhow, I THINK the games were coded in Macromedia FLASH 5 or Macromedia FLASH
MX, but this is just because they play on the Shockwave player. But I
don't know. In fact, I know little about these things so far.
Perhaps they were coded in Java and only imported to the Shockwave
player? Something else? I've no idea!
So what program or programs, basically, would I need to buy and get
good at to get started at this enterprise?
Surfing Amazon, I see they offer two Macromedia products for sale:
Flash MX and the Suite, which contains MX. Since this is over USD
1,000, I am hesitant: perhaps I am about to buy something I don't
need? I want to be sure the program I purchase and invest my time in
can in fact lead to such results. (Incidentally, is Flash MX just the
new version of Flash 5? It's hard to get a straight answer to this.)
Previously I have used a French program, Clickteam's MMF (Multimedia
Fusion) to code simple 2D games, and while it can do this effectively
(and without the need to learn any coding syntax), the
program has many bugs, not a big support base (fans, forums, etc.),
and no books one can buy to teach oneself how to work it.
Hence I'm looking for something more solid and more mainstream. I am not
adverse to learning coding, but would prefer the simplest route, of
course, since I'm uninterested in doing anything else that the program
may offer, such as making slide-shows or animations.
I know such games can eventually be coded in C++, for
example, but I think I'd wind up having to learn a lot more than I
needed just to get to that point.
Sorry to seem so naive with this question, but I have absolutely no
friends who are involved in this stuff, and have no idea where to ask
this question for free. So there you go. Flash MX? Java? Something else? |