Clarification of Question by
pizzamik-ga
on
15 Mar 2005 21:04 PST
Here are some details of situations discovered by the program: (each
game is evaluated based on historical results and looks for trends
sorted by z-value for the purpose of exploiting mathematically
incorrect betting lines. Since the book maker's primary interest is
achieving equal wagering on both sides and therefore capturing a
riskless profit of approx 5% on each dollar bet, the theory is sound -
bet on the math, not the line, which is designed to produce 50/50
wagering and not to predict the game outcome)
When:
1) Cleveland is playing, either home or away
2) Date range - all regular season games 1997 to 2003
3) Over/Under range from 177 to 199
4) Cleveland last game played was at home
5) Cleveland last game played went "under"
Then:
Bet the "over", which in this case was 187. The game went under and
the proposed bet lost. Z-value was 3.49 based on historical data
stating that all games that qualified under these conditions 49 went
over, 20 went under, and there were 3 tied games (bet is returned).
This example applies to the game played today, 3/15, Utah at Cleveland.
Here is another: (This applies to tonight's game, 3/15, Minnesota at Dallas)
When:
1)Dallas is playing at home
2)Date range is all regular season games from 1997 to 2003
3)The spread on Dallas' last game is -3.5 to +7.5
4)The opponent they are playing's last spread range is -5.5 to +7.5
Then: Bet "under". In this case, the over/under was 200.5, and the
final score total was 191, so the bet won. Z-value 2.92, with 10
losses, 28 wins, and no ties.
One more: Tonight's game Orlando at Sacramento (over/under 209.5)
When:
1) Orlando plays home or away
2) season range 1997 to 2003
3) Win to date % for the team Orlando is playing is from 30 to 60%
4) Orlando's opponent went "over" in their last game
Then: Play the "Over". This game is still being played as I write this
so we don't know who will win yet. It's the 3rd quarter with Sac ahead
65-47. Z-value 3.84 with 14 losses, 43 wins, 1 tie.
What I want to do is understand how the program calculates the
z-value. The program is written by Mike Orkin, Ph.D of statistics at
UC Berkeley who is a big wheel in the arena of Gaming.
You can download a copy of his program which is fully functional for
30 days for free to test this for yourself (snoopdata.com).
Let me know if you need more data. If the research is going to be more
extensive, I will offer more money for the solution.
Thanks for the help!