|
|
Subject:
Online Gambling - Calculating Average Life of a player?
Category: Science > Math Asked by: stocks4ariel-ga List Price: $10.00 |
Posted:
16 Sep 2005 10:10 PDT
Expires: 16 Oct 2005 10:10 PDT Question ID: 568774 |
Need help in calculating the average life of an online gambling player. Here is some data: Group A: 100 joined in month 1 to the site, 90 stayed in month 2, 50 stayed in month 3. Group B: 75 joined in month 2, 60 stayed in month 3. Group C: 120 joined in month 3. So in total, Month 1 has 100 players, month 2 has (90+75)=165 players, month 3 has (50+60+120)=230 players. Can the average life of a player be determined from this data? or is additional info required? Thanks. |
|
Subject:
Re: Online Gambling - Calculating Average Life of a player?
Answered By: hedgie-ga on 16 Sep 2005 11:14 PDT Rated: |
Ariel Since you say 'calculating' I assume that you are ask about a problem in probability theory: How long it takes to lose one's initial capital, given the parameters of a game, rather than a problem in Psychology: When do people get discouraged? That is, you are curious about a problem like this: "A customer of the Neptune Palace Casino is betting at a Roulette table. He is following a gambling strategy that is often used by prudent gamblers. He has dedicated a capital of $200 to this session with the plan of not winning more than $20. He invariably bets $1 on RED at each spin and plans to do continue playing until one of the following three events occurs E1: He loses all of the $200, E2: He is ahead by $20, E3: He has placed 2000 successive bets. Problem: What is the probability that E2 takes place before E1 or E3? http://www.math.ucsd.edu/~anistat/gamblers_ruin.html and variants on that. If so, you have formulated a classical problem in probability called : Gambler's Ruin There is lot of literature and even java applets answering that. Simply enter this into Google SEARCH TERM: Gambler's Ruin or (same thing) click here ://www.google.com/search?hl=en&q=gamblers+ruin&btnG=Google+Search Hedgie | |
| |
|
stocks4ariel-ga
rated this answer:
and gave an additional tip of:
$1.00
Great. Thank you for the clarification. I may come back with a additional questions. but for now it seems sufficient. |
|
Subject:
Re: Online Gambling - Calculating Average Life of a player?
From: hfshaw-ga on 16 Sep 2005 16:46 PDT |
For simplicity, let's assume that people only join or drop out on the first day of each month, and calculate the average "age" of the players present on the last day of each month. Then, at the end of month 1, there were 100 players, all of whom had been playing for 1 month, so the average age of the player would have been 1 month. At the end of month 2, there were 75 players who had been playing for 1 month, and 90 who had been playing for 2 months. The average "age" would then be (75*1 + 90*2)/(70+90) = 1.55 months. At the end of month 3, there were 120 players who had been playing for 1 month, 60 who had been playing for 2 months, and 50 who had been playing for 3 months. The average "age" would then be (120*1 + 60*2 + 50*3)/(120+60+50) = 1.70 months. Is this the sort of answer you are looking for? If so, then there are ways to analyze the problem by making an analogy to the "residence time" of a particle in a reservior, a common problem, for example, in chemical engineering. |
Subject:
Re: Online Gambling - Calculating Average Life of a player?
From: hfshaw-ga on 23 Sep 2005 13:28 PDT |
Your followup question expired already, but in case you are interested, here are some comments addressing your new questions: > ....is it only going to increase every month? No. One can easily imagine scenarios in which the average age decreases, but such a condition cannot persist indefinitely. For example, let say that in both the first month and second months of a game, 10 people join each month, and they all continue to playAt the end of the second month, the average age will be 1.5 months. Then let's say 10 new people join at the beginning of the 3rd month, but *all* the previous players drop out. Then, at the end of the 3rd month, the average age would be only 1 month. The average age would have dropped. > In what cases can it actually decrease? The change in average age, delta-T(t), from one time period to the next is given by: delta-T(t) = 1/N(t) * SUM from i = 1 to t of [delta-n_i(t)*(i*delta-t - T(t-1)] Where N(t) is the total number of players at the end of time period t delta-n_i(t) is the change in the number of players who have been playing for i time periods at the end of time period t. If you ignore the complication of people dropping out and then rejoining, then delta-n_i(t) will be greater than or equal to zero only for i = 1 (new people joining) and i = t (the oldest cohort). For 1<i<t, delta-n_i(t) will be less than or equal to zero. delta-t is the duration of the time period in question (i.e., months in your case, but this could be weeks, days, years, etc.) T(t-1) is the average age of the players at the end of the previous time period This says that if the weighted sum of the change in the number of players who have been playing for *less* than the average amount of time is greater than the weighed sum of the change in the number of players who have been playing for *more* than the average amount if time, then the average age will go down. In both cases, the terms in the sum are weighted by the difference between the actual "age" and the agerage "age" in the previous timestep. |
If you feel that you have found inappropriate content, please let us know by emailing us at answers-support@google.com with the question ID listed above. Thank you. |
Search Google Answers for |
Google Home - Answers FAQ - Terms of Service - Privacy Policy |