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Subject:
Statistics
Category: Miscellaneous Asked by: marknd78-ga List Price: $12.00 |
Posted:
11 May 2006 05:41 PDT
Expires: 10 Jun 2006 05:41 PDT Question ID: 727648 |
My friends and I play a game occasionally, whereby two players take turns rolling a pair of dice. A round consists of each player rolling the dice one time, and the winner of each round is simply the higher number. To win the game, though, a player must win 4 rounds in a row, so that a game sometimes lasts for many rounds. Our question is: Using statistics, what should be the average length of a game, in rounds? | |
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There is no answer at this time. |
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Subject:
Re: Statistics
From: ansel001-ga on 11 May 2006 13:58 PDT |
What happens if there is a tie? Does that count as a round? If so, that could break up a winning streak even if he doesn't lose a round. You did say he had to win four consecutive rounds. |
Subject:
Re: Statistics
From: svendbjarne-ga on 12 May 2006 01:53 PDT |
Throwing a dice, there are 6 possible outcomes, each with probability 1/6. Since a tie is a possible outcome, the probability of this is 1/6 * 1/6= 1/36, leaving a probability of 35/36 for one of you winning the round. The probability for person A to win the round is then 1/2* 35/36 = 35/72, and the probability for A to win four consecutive rounds is then (35/72)^4 = 0.0558 The expected number of rounds to play can then be found by using the geometric probability distribution mean, that is: E = 1 / 0.0558 = 17.9084. This means one will in average use around 18 rounds before anyone wins a game! Hope this is an satisfying answer:) |
Subject:
Re: Statistics
From: myoarin-ga on 12 May 2006 07:42 PDT |
Mark, please clarify if each player rolls one die (as Swendbjarne has understood) or two dice, which allows totals of 2 to 12. The latter problem will obviously complicate the solution. |
Subject:
Re: Statistics
From: ansel001-ga on 12 May 2006 16:59 PDT |
Svendbjarne, I am inclined to think your answer is about right, after running 100 simulations in Excel, but I'm not so sure about your methodology. For a single event, the waiting time (expected number of rounds) is indeed based on a geometric distribution, where E = 1/p as you mentioned. But here we have four consecutive events. So the answer couldn't be 1, 2, or 3. It seems to me this makes things a little different. Also, since we don't care which person wins, why by your logic wouldn't the answer be about 8? The winner of the first round doesn't matter, but the winner of the next three rounds has to be the same. After 100 simulations, I came up with 16.03 (where ties don't count as a round, they are a do over). I don't think this discussion thread has the answer yet. |
Subject:
Re: Statistics
From: svendbjarne-ga on 13 May 2006 03:47 PDT |
ansel001, I think I calculated a little to fast:) Not really sure how to calculate this if a tie will result in a do over and not count in, but I think I missed a little bit on the probability for a tie. Since the ties can be for all outcomes on the dice(1-1, 2-2...), the probability for a tie will be 6*1/36 = 1/6, leaving a probability of 5/6 for someone to win the game. Then it will be a prb of 5/12 for person A to win a round. Since each round can be assumed to be independent of each other, the prb of A winning four consecutive rounds will be (5/12)^4=0.0301, and the expected number of rounds, including ties, will be 1/0.0301= 33.1776. I'm not 100% sure the calculations are correct, but I think so. ansel001, how many rounds does the simulation give you if include ties? |
Subject:
Re: Statistics
From: ashaman5-ga on 15 May 2006 07:04 PDT |
if one discards "ties" (i.e. the players ignore them and treat it as a "do over"), then the problem can be reduced to a coin-flip situation, i think. then there is a 50/50 chance of either player winning, so one can calculate the probability of winning four consecutive hands as such: (1/2)*(1/2)*(1/2)*(1/2) = 1/32 or, it would take 32 hands for one player to win four hands in a row. however, since there are two players (both with an equal probability of winning), this number must be multiplied by 2 (since a loss for one player is clearly a win for the other player), giving my answer of 16. so, i would say that the "average" match under the terms i listed above (ties are do-overs) would be 16. |
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