Google Answers Logo
View Question
 
Q: File format documentation for Playstation TMD 3D object ( No Answer,   0 Comments )
Question  
Subject: File format documentation for Playstation TMD 3D object
Category: Computers > Programming
Asked by: ricbrad-ga
List Price: $5.00
Posted: 08 Oct 2006 10:45 PDT
Expires: 07 Nov 2006 09:45 PST
Question ID: 771734
Hi,

I'm looking for comprehensive documentation of the TMD file format,
used for storing 3D objects on early / simple Playstation 1 games.

Several closed-source unofficial projects[1] can import this format,
so the information is in the community somewhere. However, I've been
searching the web for a while now, and haven't found any
documentation.

I will tip an extra $5 for a link to a copy of the official Sony File
Formats doc, or to a reverse-engineered document of similar scope
(i.e. including TMD, RSD, TIM, XA, STR and others).

Many thanks,


Rich

[1] examples include:
 Milkshape: http://www.swissquake.ch/chumbalum-soft/
 Jum's E3D: http://jum.pdroms.de/gameprog/gameprog.html
 PSX Chipmunk Basic: http://psxdev.dragut.net/
Answer  
There is no answer at this time.

Comments  
There are no comments at this time.

Important Disclaimer: Answers and comments provided on Google Answers are general information, and are not intended to substitute for informed professional medical, psychiatric, psychological, tax, legal, investment, accounting, or other professional advice. Google does not endorse, and expressly disclaims liability for any product, manufacturer, distributor, service or service provider mentioned or any opinion expressed in answers or comments. Please read carefully the Google Answers Terms of Service.

If you feel that you have found inappropriate content, please let us know by emailing us at answers-support@google.com with the question ID listed above. Thank you.
Search Google Answers for
Google Answers  


Google Home - Answers FAQ - Terms of Service - Privacy Policy