We are looking for content on our site (MyAdventureGame.com) and
figured, who better than the talented writers and researches at GA to
help us with this task!
Answering this question should be fun and challenging. Before you
begin, please make sure that you are up for the task ... this question
certainly is not for everyone. If making a game on our website sounds
is something youd WOULDN'T do in your spare time, then this question
may NOT be for you.
The Question:
Go to our website (http://MyAdventureGame.com), create an account (or
use your existing account), and make a game which that is both
interesting and educational. The main idea behind this game is that
you have fun playing it and walk away learning something.
The game needs to deal with history, mythology, or the
paranormal/supernatural. This game also must have at least 30 pages
with at least 10 different pictures spread throughout the game. These
pictures should have some relevance to the page they are on and can be
photographs, illustrations, or animated GIFs -- whatever you deem
appropriate. Remember, the system allows only one picture per page.
Most good games have most pages with 100-150 words, but thats just a
rule of thumb. Pages too short don't get the player in the story,
pages too long remove interactivity.
The history, mythology, or paranormal/supernatural references need to
be accurate. Your game shouldn't read like a textbook (remember, it
should be fun) but at the same time shouldn't contain inaccuracies
(such as Thor being one of the Greek Gods, for example). The
paranormal/supernatural "evidence" should not be something you made
up, but something that could be found on the Art Bell website or in a
book.
Here are a few examples of games that would certainly meet the
requirements. Please feel free to use or base your game off of these
ideas or use your own.
"Stepping Into Hermes Shoes"
This game tells the story of a common man, Demetrius of Athens, coming
across the legendary Shoes of Hermes. It would begin by describing
Demetrius and his day-to-day life (which would be historically
accurate) and go on to explain (using accurate Greek god names and
personalities) how Hermes lost his shoes. The plot of the game could
be the to return to shoes, or perhaps how to outsmart the gods, or to
use them to get an advantage in a (historically accurate) war.
"Conspiracy Theory"
This game would be about a conspiracy that is NOT mainstream (eg. JFK
or Moon Landing) and NOT a joke (eg. Santa as a communist icon or
toilet paper with microchips), but more middle of the road (Gulf War
Illness, AIDS as a weapon, Freemasonry, etc). Perhaps the plot could
be that the player uncovers a conspiracy by mistake and has to avoid
getting killed by the conspirators, or perhaps the player has to
orchestrate the conspiracy. Again, the conspiracy should contain
accurate facts (well, at least what the conspiracy theorists propose),
and should leave the player with "oh, now I know about that
conspiracy, perhaps it happened."
"Surviving the American Civil War"
The player in this game would experience life as a person in a troupe
of soldiers in the American civil war. Perhaps the troupe gets caught
and is sent to a (historically accurate) POW camp; perhaps the troupe
fights in a (historically accurate) battle. Again, the player should
come out of the game entertained and informed.
Also note, it is important to have a good idea of the Start and End of
your game before creating it on the website. Planning before hand
will not only save time but will create a much better end product.
I apologize for the novella of a question here, but I wanted to make
things clear. Please do not hesitate to ask for clarification or to
email me. I can be reached by emailing info(at)MyAdventureGame.com.
I really look forward to experiencing your game.
Don't forget, the game will be eligible for the $100 contest (see the
website) and I tip (fairly well) for a job well done.
Again thanks in advance. |
Clarification of Question by
myadventuregame-ga
on
11 Nov 2002 10:55 PST
Hello Scriptor:
Please forgive the lack of the "How To Make An Adventure Game" help
section. As you may have guessed, we are trying to build up this
website and do not have some sections complete.
We have, however, tried to make the game editor as easy to use as
possible. Assuming you have an up-to-date internet browser (IE4+,
NS4+), there will be Pop-Up help on many of the buttons on the
website. If you have any specific questions about it, I would be more
than happy to answer them for you.
It's hard to say what a good game is, but I believe that most of the
researches here would make a good game. I have seen your writing
skills -- if you put them in a game format, add a historical twist, I
think that would make a great game.
What we don't want to see is a game where some one simply rushed
through and didn't put in any thought. There are many users who have
created great games on our website for free, so I guess the idea here
is try to give a monetary incentive to other people to make great
games.
Thanks,
MyAdventureGame.com
|
Clarification of Question by
myadventuregame-ga
on
11 Nov 2002 12:20 PST
Hello SgtCory!
Thank you for responding to this question. I think the game is a
great idea, but we were looking for something which brings the player
into history. Now, if the game was "Marine Corps Bootcamp 1842-
Surviving the test" and it related to Civil War, or something, it
would be an ideal.
We do like your game idea and would really like to see it happen.
Don't worry, we will be posting 4-8 more Make-A-Game questions. This
idea would be perfect for one of those questions. If you'd like,
start it now, and I will email you (using the address you provided at
MyAdventureGame.com), to give you a heads up on when I post the
question.
Regards,
The MyAdventureGame.com crew
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